
- Buildbox export android mac os#
- Buildbox export android install#
- Buildbox export android pro#
When prompted, enter your computer password as the login keychain password.In the top-left corner of the Xcode window, click the Run button.Ī blue build progress indicator appears at the top of the Xcode window.If you are prompted to register your device in the Status section, click Register Device and follow any onscreen instructions that may appear.
Buildbox export android pro#
In the Device list that appears in Xcode, scroll and select the device you need, for example, iPhone 11 Pro Max.Plug in your device to your computer with a cable and, if you want to trust the connected computer, select Trust on your device when prompted.Select the device on which you would like to run your game:.If you don’t have one, select Add an Account and enter your Apple ID and follow the onscreen instructions. In the Team drop-down, select your developer account.In the panel on the left, select BBPlayer at the top and navigate to the Signing & Capabilities tab on the right as shown below.Navigate to the iOS export folder where you saved your game and double-click your Xcode project file named BBPlayer.xcodeproj.Make sure you have an Apple Developer Account or at least an Apple ID so that you can add an account during the compilation process, if you don’t have one.
Buildbox export android mac os#
If you only have a PC, search for solutions to running Mac OS on other computers online.
Buildbox export android install#
Install the latest version of Xcode on your Mac computer. Complete the saving and exporting steps above, including the settings for Apple App Store. This complies with the iOS 14 requirements and gives players the option to allow tracking. If you plan to include any ad SDKS in your game, you need to download Xcode 12 or later. In the Save As field, type a name for your exported game project folder and select a location for it on your computer, for example, Desktop. This is not a requirement for export, however we ask that you do so as soon as possible to ensure we are able to pay you out. Lastly, if you have not set up your Hyperwallet account by the time you export, you will be prompted to do so. For prompt and accurate payouts, it’s important that you DO NOT manually change your bundle ID after export. If your bundle ID is available, you will be asked to “claim” it for yourself. If your bundle ID is already taken, we ask that you change it. You will also see a pop-up regarding your bundle ID. We highly recommend you add this so that you can make money off of your game, and it’s as simple as can be. If you have not added ad monetization, you will receive a pop-up asking if you want to do so. On the Buildbox menu bar, go to File > Export and select the platform where you want to publish your game.Ī progress indicator appears as Buildbox saves your game project. This will prevent errors and notifications when compiling your game. Make sure to set a unique bundle ID for each platform App Store where you want to publish your game, for example, in the Apple App Store settings and Google Play Store settings.